Sony X930E LED TV Calibration Settings
These are the settings used to calibrate our Sony 55" XBR55X930E, and we expect them to be valid for the 65" XBR65X930E. The following settings work well for any content, from watching movies to TV shows and gaming. For Gaming, some minor adjustments need to be done which are listed below.
For movies and other TV content, we selected the 'Custom' 'Picture Mode', since it is the picture mode that brought us the closest to our calibration goal.
To reach our calibration luminosity of 100cd/m², we set the 'Brightness' to 1. Note that here the 'Brightness' is the equivalent of what other brands often call 'Backlight'. The 'Brightness' can be changed to match your room lighting, and it won't affect the picture quality. We turned off the 'Light sensor' and the 'Auto picture mode' because we did not want the brightness and picture settings of the TV to change automatically. We also left untouched at 50 the 'Color' setting.
In the 'Brightness tab, we set the 'Contrast' to 95 to have a better range of contrast and also because it helped to reach our calibration goal. The 'Gamma' to was left to 0, and the 'Black level' to 50, their default values. The 'Black adjust' and 'Adv. contrast enhancer' were left turned off, since we did not want to add any image processing. Note that for the calibration, we turned off the 'Auto local dimming' and 'X-tended Dynamic Range', but you should turn on these features for regular use, since it will help to have deeper black and better contrast ratio during normal TV use.
In the 'Color' tab, we left at the default value of 50 for 'Color' and 0 for 'Hue'. We selected 'Expert 1' for the 'Color temperature' as this is the closest to the warm temperature of 6500K we are trying to reach during calibration. If you find the color temperature to be too warm (reddish or yellowish) you can set it to a colder temperature. 'Live Color' was also left turned off, once again because we do not want to add extra image processing and display the content as close to what the creator intended.
In the 'Clarity' tab, we left 'Sharpness' untouched at 50 (50 does not add any sharpness to content). 'Reality Creation' was also left turned off, but it could be turned on if you are watching some older low-resolution content since it can help to improve the final image quality. You can adjust with the 'Resolution' slider depending how much effect you want to be applied. The 'Mastered in 4K' option is a feature that will optimize the upscaling of 1080p Blu-rays movies that are listed as being 'Mastered in 4K'. It will not be possible to apply this setting if you are not watching a movie through other means than via a Blu-ray player, so in our case, we did not use this feature. 'Random noise reduction', 'Digital noise reduction' and 'Smooth gradation' were all left untouched at off, but those could be useful to ameliorate the quality of older and low-resolution content. 'Smooth gradation' is especially useful if you see a lot of color banding typically seen in 8 bit content (often in skies) since it will smooth out the 8-bit gradation to make it look much better with less visible banding.
In the 'Motion' tab setting, we left the 'Motionflow' and 'Cinemotion' turned off, but if you like the motion interpolation (or commonly named the soap opera effect), you can adjust the 'Motionflow' setting to 'Custom' and increase the 'Smoothness' slider. The 'Clearness' slider controls the image flicker control of the TV. To know more about this feature you can click here. If you are watching a movie via 60p/60i and notice some judder, simply set 'Motionflow' to 'True Cinema' and 'CineMotion' to 'High' to have a judder-free experience. This doesn't add any soap opera effect.
When HDR content is detected, the TV should switch automatically to the good settings, but if you want to be sure you can verify that the 'Brightness' is set to max, that ' Auto local dimming' is set to 'High' and that 'X-tended Dynamic Range' is set to 'High'.
In the 'Video options' tab, just verify that 'HDR mode', 'HDMI video range' and 'Color space' are set to 'Auto' and it should change automatically to match the type of content you are watching, in this case, HDR content.
SDR Gaming and HDR Settings
For playing games via a video game console or PC (in SDR or HDR), first choose the 'Game' 'Picture mode', and copy the settings previously mentioned for the 'General settings. Note that the TV will keep in memory the changes made in each 'Picture mode', so you must set them one time for each, but after you won't have to reset them every time.
If you connect a device that needs to use the full HDMI bandwidth, like a UHD Blu-ray player, a video game console or a PC set to output at 4k 60p 4:2:0 10 bit, 4:4:4 or 4:2:2, you'll need to connect them via the HDMI port 2 or 3 and set the 'HDMI signal format' to 'Enhanced format', via the 'External inputs' setting pages.
The following are the results of the white balance and colorspace calibration on our unit. They are provided for reference, and should not be copied as the calibration values vary per individual unit even for the same model and same size as the TV we reviewed due to manufacturing tolerances. If you want to try them you will need to enter all values shown, as all of them are active at the same time. If you end up with worse picture quality, simply reset them to the default values.
Questions & Answers
Apps work the same way, and they are all considered to be within the same input. Instead of having a set of settings for Youtube specifically, it shares the "Apps (Video)" input settings with Netflix and other video apps. Picture viewers and Android games also have their own shared settings ("Apps (Photo)" and "Apps (Game)" respectively).
Curious on your thoughts with this TV and its Live Color setting with SDR versus HDR application.
Quite a few people in other forums run Live Color set to 'Low' in Game Mode for video game usage, I myself do this as I kept it enabled back on my original Sony model (the 55-inch W900A from 2013) before I replaced it with this 930E. If I recall, Live Color was originally introduced by Sony as a software-method for artificially boosting the color gamut on source media. For video game material it really boosted the saturation of colors and gave the TV a gaudy but really "pop" factor in the colors, and since video games typically have more wiggle room for picture modifications, I personally loved the look and kept it on for years.
Going to the 930E I kept Live Color to Low along with enabling X-tended Dynamic Range to Medium/High for SDR content in Game Mode. Games set to non-HDR (SDR) on PS4 Pro like Horizon: Zero Dawn, Destiny 2, and others get a terrific boost in color pop and saturation, in Horizon, especially, it really pushes up the greens of the foliage and the red of Aloy's hair.
Once you enable HDR, however, (and my HDR settings are all set to Auto, I'm on Enhanced Format for HDMI on the 930E, and with HDR enabled my PS4 Pro says it is displaying Full 4K UHD with HDR at 60hz and YUV4:2:2, so the settings look correct) the 930E appears to dramatically cut back the aggressiveness of Live Color. A lot of the color saturation drains out but brings out a bit more detail in the shadows. Quite a few people feel like SDR+Live Color looks more "HDR" than HDR10 itself at the same settings. Pushing Live Color to High helps a bit, but since the 930E doesn't save separate settings for HDR versus non-HDR on the same picture mode on the same HDMI port it becomes a pain to reset things when playing games that don't support HDR versus ones that do.
I don't know if any other TVs have similar functions like what Live Color does. Do you also see this on your 930E TV set? Is it intentional that with HDR we're seeing a more calibrated, author-intended picture quality, and that the 930E probably cuts back on Live Color with HDR since it is getting more luminance and color data to extend out the gamut from the source material?
If you're mirroring with a non-HDR monitor then games won't play in HDR, but if the screens are separate and the TV is the primary screen, games may play in HDR on the TV. Also Windows HDR shouldn't need to be enabled for games to play in HDR, because they run in fullscreen exclusive mode.
You can only send 120 Hz to the TV by using a custom resolution, and creating a custom resolution is a little complicated. Here's a video showing how to do it for an Nvidia card, and here's one for an AMD card. In either case you can set the resolution to 2560x1440x120Hz but keep the timings automatic.
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